Skip to main content

Mod Buttons

  • Create a String Variable called ModButtons in your ModActor, In the properties panel change the following to the 9 squares in a box

ModButtonsArray

  • Create a new custom event called ModMenuButtonPressed

ModMenuButtonPressed

  • Under the newly created event, Add a input variable that is a Integer named Index ModMenuInt

  • Next add a Switch on Int action, connected to the ModMenuButtonPressed event.

    • For every single button you wish to have, you will add a pin to this Switch On Int
    • Your pin's must match up to ModButtons String Array ModButtonSwitchOnInt
    • When a ModButton is clicked, it will send a Execute signal, through which every integer is connected to it.

Basic Example Of ModButtons & PrintToModLoader

Example